zamutil config sam! /// Counter-strike configuration file by Aleksey Kolesnikov aka "LeX" \\\
/// Counter-strike version 1.6 \\\
unbindall
// Control binds \\
bind "UPARROW" "say /hp"
bind "DOWNARROW" "say /me"
bind "RIGHTTARROW" "say nextmap"
bind "LEFTTARROW" "say timeleft"
bind "b" "buy"
bind "BACKSPACE" "exec sv.cfg"
bind "ENTER" "exec zova.cfg"
bind "DEL" ""
bind "PAUSE" "pause"
bind "KP_/" "console 1"
bind "KP_*" "console 0"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "MOUSE5" "zoom_sensitivity_ratio 1.4"
bind "MOUSE4" "zoom_sensitivity_ratio 0.9"
bind "KP_minus" "net_graph 0"
bind "KP_plus" "net_graph 3"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "e" "+defuse"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "t" "impulse 201"
bind "g" "drop"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "i" "timeleft;status;stat"
bind "v" "adjust_crosshair;clear"
bind "~" "toggleconsole"
bind "F12" "record Pereimenovat"
bind "f" "mike"
bind "f1" "say /cp"
bind "Alt" "say /tp"
// Demo aliases \\
alias "demo" "demo1"
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo ¹1 >>> gl guys <!>; developer 0"
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo ¹1 record have stopped <!>; developer 0"
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo ¹2 >>> gl guys <!>; developer 0"
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo ¹2 record have stopped <!>; developer 0"
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo ¹3 >>> gl guys <!>; developer 0"
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo ¹3 record have stopped <!>; developer 0"
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo ¹4 >>> gl guys <!>; developer 0"
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo ¹4 record have stopped <!>; developer 0"
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo ¹5 >>> gl guys <!>; developer 0"
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo ¹5 record have stopped <!>; developer 0"
alias +crossclr "+attack; adjust_crosshair"
alias -crossclr "-attack"
bind "MOUSE1" "+crossclr"
alias mike "mikeon"
alias mikeon "+voicerecord;alias mike mikeoff;echo MIKROFON ON"
alias mikeoff "-voicerecord;alias mike mikeon;echo MIKROFON OFF"
alias +defuse "+use;radio1;menuselect 1;slot10;say_team Cover me I'm defusing the bomb"
alias -defuse "-use;slot10"
// Say_team binds \\
bind "MOUSE3" ""
bind "MWHEELUP" "+jump "
bind "MWHEELDOWN" "+duck"
bind "F3" ""
bind "F4" "m4a1; ak47; primammo"
bind "F5" "vesthelm"
bind "F6" "hegren; flash; flash; sgren"
bind "F7" "deagle; secammo; vesthelm"
bind "F8" "famas; galil; primammo; secammo"
bind "F9" "awp; primammo; secammo"
bind "F10" "defuser"
bind "F11" "gocheck"
bind "-" "cl_lw 1"
bind "=" "cl_lw 0"
bind "KP_HOME" ""
bind "KP_UPARROW" ""
bind "KP_PGUP" ""
bind "KP_LEFTARROW" ""
bind "KP_5" ""
bind "KP_RIGHTARROW" ""
bind "KP_END" ""
bind "KP_DOWNARROW" ""
bind "KP_PGDN" ""
bind "KP_DEL" "say /rank"
bind "KP_INS" "host_framerate .1"
bind "KP_ENTER" "say /rankstats"
bind "HOME" ""
bind "END" ""
bind "INS" ""
bind "]" ""
bind "[" ""
bind "o" ""
bind "p" ""
bind "\" ""
bind "'" ""
bind ";" ""
bind "l" ""
bind "k" ""
bind "/" ""
bind "." "buyammo1"
bind "," "buyammo2"
bind "j" ""
// Mouse settings \\
sensitivity "1.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.4"
+mlook
// Video settings \\
gamma "2.8"
brightness "1.8"
fastsprites "0"
r_decals "30"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "0"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_texturemode "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "10"
max_smokepuffs "0"
// Sound settings \\
volume "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
voice_loopback "1"
voice_maxgain "3"
voice_overdrive "2"
voice_overdrivefadetime "0.4"
voice_fadeouttime "0.1"
voice_avggain "0.3"
voice_scale "0.850000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "2"
sv_voiceenable "1"
// Client settings \\
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "999999"
cl_cmdbackup "2"
cl_himodels "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_resend "1"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_anglespeedkey "0.67"
cl_movespeedkey "0.52"
cl_pitchdown "89"
cl_pitchup "89"
cl_solid_players "1"
cl_sidespeed "400"
cl_upspeed "320"
cl_yawspeed "210"
cl_waterdist "4"
cl_slist "20"
cl_gg "0"
cl_gaitestimation "1"
cl_clockreset "0.1"
cl_corpsestay "0.000000"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_observercrosshair "1"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_bob "0.01"
cl_showfps "1"
cl_radartype "1"
_cl_autowepswitch "0"
cl_showmessages "1"
cl_crosshair_color "255 255 255"
// Interface settings \\
developer "0"
drawradar
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_deathnotice_time "10"
hud_saytext_time "5"
hud_takesshots "0"
hud_drawhistory_time "3"
hud_saytext
default_fov "90"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "0"
setinfo "ah" "0"
setinfo "dm" "0"
setinfo "friends" "1"
setinfo "vgui_menus" "1"
setinfo "ghosts" "0"
// Console settings \\
console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
// Net_graph settings \\
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"
// Other custom settings \\
sv_aim "1"
lookstrafe "0.000000"
lookspring "0.000000"
name "defender ' WoORn"
"
team "¹1 in the World"
model "Mad Sniper"
skin "ross"
topcolor "0"
bottomcolor "0"
rate "20000"
fps_max "101"
fps_modem "0"
mp_footsteps "1"
mp_decals "30"
adjust_crosshair "5"
ex_interp "0.01"
clear
version
echo "defender ' WoORn.CFG LOADING COMPLETED"